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Tool information.
How to use.
- Adding sections: drag one of the sections from the list on the right and drop it on one of the empty sections of the current floor layout (left). Left-click on one of the sections you dragged to remove it.
- Adding trainers: on any of the sections, right-click a tile to add a trainer sprite to keep track of it. Right-click the same tile again to remove it.
- Use the "Clear Layout" button to remove all sections and trainers.
Use the round tables on this page to keep track of the wild Pokémon and their sets.
How it works.
The Battle Pyramid generates its floors in a very simple way:
- Each floor consists of a 32 x 32 tile room. This room is divided into 16 sections (8 x 8 tiles), as represented in this tool.
- The sections are randomly chosen from a list. These are the ones that you can drag and drop from the list on the right.
- As you enter a new floor, you will appear on the warp tile of that section (the blue-coloured square).
By using the section list as a reference, you can map out the floor as you traverse it, helping you recognise the shape of each section and easily finding the possible position of the warp tile within it.
Credits go to Golden Blissey for the research on mapping out the Battle Pyramid floors.
Wild Pokémon.
"I see a shower of sparks... ...And in it, I see yout POKéMON struggling with paralysis..."
Pokémon per floor | ||||
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Floor | Pokémon 1 | Pokémon 2 | Pokémon 3 | Pokémon 4 |
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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5 | ![]() |
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6 | ![]() |
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7 | ![]() |
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List of Pokémon | ||||||
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Pokémon | Type | Move 1 | Move 2 | Move 3 | Move 4 | Ability |
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Thunder Wave | Spark | Encore | - | Plus |
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Thunder Wave | Thunderbolt | Quick Attack | - | Minus |
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Thunder Wave | Thunderbolt | Slam | - | Static |
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ThunderPunch | Swift | Screech | - | Static |
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Stun Spore | Giga Drain | Protect | - | Chlorophyll |
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Thunder Wave | Thunder | Quick Attack | - | Static/Lightningrod |
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Stun Spore | Focus Punch | Giga Drain | Mach Punch | Effect Spore |
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Thunder Wave | Thunder | Pin Missile | Quick Attack | Volt Absorb |
Tips.
- A lot of the wild Pokémon inside the Battle Pyramid have moves that can inflict status conditions. A Pokémon like Blissey will not only be able to heal your team with Soft-Boiled, but it will also heal these status conditions with Aromatherapy.
- Running away from wild battles is not recommended; it will fail most of the time, even if your team is seemingly faster. Keep in mind that this is also true even if your Pokémon have the Run Away ability. Round number 6, "Escape Prevention", is a good example of this point.
- On the other hand, a Pokémon that knows Teleport will be able to run away from the wild encounter immediately. A fast Pokémon like Alakazam is a good user of this strategy.
- Try to use PP Up on your team's moves before entering the pyramid.
- Prepare a specific strategy for each round. The wild Pokémon are very different between rounds, and even if they appear again in a subsequent round, their moves may differ. Strategies that can be reused in multiple rounds are preferred.
- Even though it may seem scary, Wobbuffet can be easily defeated with a Pokémon that boosts its attacking stats before trying to knock it out, as it will only be able to wait as you prepare yourself. Salamence with Dragon Dance is a good example and team lead for round 6. Keep in mind Destiny Bond before attacking.
- Picking up items gives you a big advantage. You have limited item slots, so make sure to keep the most essential ones like potions, revival items (regular Revives, Max Revives, or Sacred Ash), Leppa Berries, and any held item your team will use (especially Leftovers, Lum Berry, and Choice Band).
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Hard-hitting, fast Pokémon like Slaking, Starmie, Salamence, Gengar, Latios, and Flygon work very well in this battle facility.
Slaking excels over others most of the time, as battles will be against only one Pokémon. Blissey is an essential addition in
most (if not all) rounds. Keep in mind other Pokémon like Swampert, Metagross, Heracross, and Milotic.
- The Pickup ability uses the same pool of items that can naturally appear on each floor. It can be an extra advantage if used in the right hands.
Extra Info.
This tool is currently in an early version; some errors may appear. They will be fixed when possible.
This tool is not available for mobile devices.